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dc.contributor.authorDowney, Elizabeth
dc.date.accessioned2018-07-18T18:27:52Z
dc.date.available2018-07-18T18:27:52Z
dc.date.issued9/20/2016
dc.identifier.citationDowney, Elizabeth M. "Glee, Flash Mobs, and the Creation of Heightened Realities." Journal of Popular Film & Television, vol. 44, no. 3, Jul-Sep2016, pp. 128-138. EBSCOhost, doi:10.1080/01956051.2016.1142419.en_US
dc.identifier.urihttp://hdl.handle.net/11668/14343
dc.descriptionThe Version of Record of this manuscript has been published and is available in Journal of Popular Film & Television, 20 Sep 2016, http://tandfonline.com, doi:10.1080/01956051.2016.1142419.en_US
dc.description.abstractThe television series Glee managed to succeed where other musical television series failed. This can be partially attributed to the emergence of flash mob culture and social media in the same time period, which created a “heightened reality” in which public musical performances were more readily accepted. [ABSTRACT FROM PUBLISHER]en_US
dc.language.isoen_USen_US
dc.publisherRoutledgeen_US
dc.subjectflash mobsen_US
dc.subjectGlee (television series)en_US
dc.subjectmusical theatreen_US
dc.subjectparticipatory cultureen_US
dc.subjectsocial mediaen_US
dc.subjecttelevision genresen_US
dc.titleGlee, Flash Mobs, and the Creation of Heightened Realitiesen_US
dc.typeOtheren_US
dc.publisher.collegeUniversity Librariesen_US
dc.identifier.doi10.1080/01956051.2016.1142419
dc.contributor.issuingbodyMississippi State University


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