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dc.contributor.authorKelley, James
dc.date.accessioned2016-05-02T19:38:52Z
dc.date.available2016-05-02T19:38:52Z
dc.date.issued2012-12
dc.identifier.citationKelley, James B. “Gay Naming in Online Gaming.” Names: A Journal of Onomastics 60.4 (Dec ember 2012): 193 - 200.en_US
dc.identifier.urihttp://hdl.handle.net/11668/13115
dc.description.abstractThis essay analyzes the naming strategies of gay, lesbian, bisexual, and transgender (LGBT) gamers and their allies in massively multiplayer online games. The name choices for their characters and for the groups to which their characters belong are informed by game developers’ policies on acceptable and unacceptable language, symbols, and phrases commonly associated with LGBT cultures, and commonplace online hostility toward sexual minorities. These factors often result in creative naming strategies to negotiate the conflicting desire for both openness and protective concealment within the public spaces of online gaming.en_US
dc.language.isoen_USen_US
dc.publisherNames: A Journal of Onomasticsen_US
dc.subjectgame studiesen_US
dc.subjectsexualityen_US
dc.subjectInterneten_US
dc.subjectcensorshipen_US
dc.subjectcoded languageen_US
dc.titleGay Naming in Online Gamingen_US
dc.typeArticleen_US
dc.publisher.departmentMSU-Meridian - Division of Arts and Sciences
dc.publisher.collegeMSU-Meridian
dc.identifier.doi10.1179/0027773812Z.00000000030en_US
dc.publisher.msuaffiliationMeridian Campus, Arts & Sciences, Englishen_US


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